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Gamers only please

ym501
Hello everyone! I'm an English teacher. I want to create a YouTube channel for teaching English and use various games to teach the language. Additionally, I plan to stream games and during the stream, break down the grammar of each part of the conversation and explain it accurately. I was thinking about doing it for a while but I felt a bit lost, I don't even know if this is a good idea so I decided to ask language learners. I wanted to ask: 1. If you were my audience, what game would you prefer for this purpose 2. What are your suggestions? 3. As a language learner, would you like to subscribe to such a channel?

34 comments

Strongdar•
I would say you want to do games that are more chill, so that the conversation doesn't distract from the action of the game, or vice versa. Some turn-based games like Civilization, or sandbox type things like Minecraft or the newer Zelda games. Makes it easier to balance conversation and gameplay.
Ok-Raccoon-792•
games that use common vocabulary. minecraft, the sims, other simulators would be cool (trucking, bus sim, barista sim)
FunkOff•
A game that has a lot of in-game menus and dialogue would probably be a good idea.  Minecraft has almost none.  Strategy games and rpgs tend to have quite a lot.  Try maybe a retro game like command and conquer?
SwingyWingyShoes•
Undertale is a game I think everyone should try once. It's full of wit, and there's plenty of text to analyse if that's what you want to do. There're also different ways you can play the game, pacifist, genocide or neutral. Each route adds different tones later in the game. It's also just a genuinely fun game to play. I'm not a fan of the jrpg genre but I still loved it. I think it'd be good to just enjoy the games and not analyse every single thing you see. But if there's anything that ever catches your eye then you can bring it up. The main thing is to just enjoy whatever game you play first. Cool idea though, I know id do it for the language I'm learning right now, especially for things like puns that can be harder to catch for a novice. A game I haven't played but is based on language is called Chants of Sennaar. It's not so much about the English language but language in general. It's about deciphering a language you can't understand. I can't personally say if it's good or bad but the reviews are very positive so may be worth a look.
sorryimgay•
Being familiar with the pokemon games, I wanted to challenge myself by playing Pokémon Shield in Spanish! I had a great time learning! I'm not sure if it is best for a group learning experience.
CellCell06•
Metal gear solid/rising, gta, devil may cry, fallout, the elder scrolls, dishonored, dead space, cry of fear, resident evil, mortal kombat, sonic, final fantasy, far cry, doom, wolfenstein, assassin's creed, undertale, helltaker, silenthill, god of war, ddlc. There is pretty different language in these games i listed, people would definitely love it, happy creating good content!
AdvancedPlate413•
thats an awesome idea! i think you should try it
Autisticspidermann•
Stardew or Minecraft. Easy to learn more terms and they aren’t fast paced (well stardew can be)
Millerboycls09•
This is a beautiful idea and I wish you the best of luck. A great place to start researching is with a few channels: Playframe and New Frame Plus. It's run by a man named Dan Floyd, who is an animator, and uses that knowledge and experience to talk about animation in games. He's also very charming and funny, and him and his wife Carrie have a wonderful community surrounding them. The channel is very chill, and he tends to keep it mostly family friendly (rarely swears, it's beeped if he does).
yuefairchild•
The English translation of the Ace Attorney games was originally made as an ESL learning tool. They're text adventure games where you have to find clues through analyzing peoples' grammar.
Tirri_Mayin•
I'm only suggesting games that ① I enjoyed, ② I believe have dialogues you could use for what you asked. - Short games: Coffee Talk (part 1); Mutazione; Contrast; Night in the Woods; To The Moon. - Medium games: Spiritfarer; Supraland (has a lot of pop culture references that you could talk about); Undertale (has a few "meme" references); The Wolf Among Us. - Long games: Stardew Valley; Forgotton Anne; Mass Effect 2; The Legend of Zelda (Ocarina of Time); Grand Theft Auto V (GTA5); Uncharted 1. And yes, as an non-native English speaker, I'd be interested in watching.
A_Dash_of_Blue•
I believe story driven games like detroit become human, life is strange, or telltale games (batman, walking dead) would be really good for english learning as you would mostly read the story and make choices to affect it.
Outrageous_Reach_695•
[Orwell: Keeping an Eye On You ](https://store.steampowered.com/app/491950/Orwell_Keeping_an_Eye_On_You/) might be of interest. The premise has you sifting through content including news articles, social media posts, text messages, and phone calls to identify potential criminals, as well as reviewing internal memos for updates, so it covers a range of communication styles. Cost and system specs should put it in the range where most students could buy it to follow along with you, although with an investigation-driven main story (with branches, I think?) they might need to be playing the chapters before watching the videos to avoid major spoilers. And, of course, as a game set in a digital surveillance state, it's not exactly subtle on the political commentary side of things ... although several contradictory takeaways are quite possible.
Desperate_Owl_594•
RPGs tend to be more conversational in their narrative, and you'd might want to choose ones with the each line of dialogue being prompted each time, and not a game where the dialogue goes with no user input. JRPGs are good with that, having text blocks or lines where it prompts you to read the next line. I don't remember if God of War Ragnarok did that, and I'm pretty sure Ghost of Tsushima doesn't do that either. Skyrim does. I'd look at JRPGs and maybe rank them on what type of text you want. Games like Zelda and Final Fantasy tend to have text blocks, while Ace Attorney has lines. You'd need to find games that are popular and appropriate for the target age. There are dating sim games with birds, for example, that you might not want to stream. I completely forgot about text-based and point-and-click adventure games that are text-heavy.
EasyMeansHard•
Phoenix Wright Ace Attorney, it’s entertaining and has plenty of linguistics and forms you can teach with the contextes it’s presented in
teenslayer•
Probably a game like fallout it has plenty of talking in it and it’s kind of a game that you decide your pace on. Edit: like fallout 4 or new Vegas. You could theoretically do 76 but I wouldn’t.
Hljoumur•
I’m a pretty variety gamer, so I can’t recommend just a single game. If I had to make suggestions, I’d first make an introduction video to each genre of game. For example, first person games (FPS), visual novels (VN), rhythm game, puzzle, RPG, etc. You could then go into specific terms common in games of those certain genres. Like, people might know “cancel” to mean “to invalidate,” but do they know what they can “cancel” in something like Overwatch of Apex Legends? This is just my rough idea.
ForgetTheRuralJuror•
Stardew valley and other sim games would have a load of useful vocab, and they aren't too quick for new learners.
Relevant_Swimming974•
This doesn't sound like a good idea to me. Using games to teach a language is potentially a reasonable notion, but you're going to be stopping and starting all the time and switching between playing and teaching. I feel that anyone interested in the games will get irritated by you stopping and teaching some English (which anyway may well not be relevant to any other situation except gaming, and therefore of limited use), or if they want to learn English then why bother with showing you playing a game? It just doesn't sound interesting. But maybe I'm wrong. Also, when you say you will "break down the grammar", how will you do that?
daddywheremilk•
disco elysium
Inevitable_Ad_3509•
Try Undertale. It has plenty of conversation and you can even analyze objects.
CellCell06•
By the way, can you send me the link to your channel?
Cyren777•
Outer wilds (not outer worlds!) revolves entirely around reading the text left behind by an ancient civilisation, maybe that'd work?
CloudySquared•
Choose games with a lot of dialogue that feels natural I would experiment with: The Sims 4 (you can create stories and explain them) Stardew Valley (simple, easy English for beginners) Animal Crossing (very basic English, great for beginners) None of these games have complex themes and pretty much all the dialogue in them will potentially be useful for an English learner. If you made a combination of short videos that had translation and usage of the game dialogue in real life with explanations combined with long fun videos that are good for passive learning that could be really cool concept.
wiru_miru•
I would love it and yes, I would subscribe to such channel (I’m already following an English YouTuber who’s teaching Japanese through video games). Undertale seems a good pick, considering that it hasn’t been translated in other languages except Japanese. Also, it has different speaking styles that might be interesting to analyse :)
dandylord94•
i was thinking about Animal Crossing for beginners, Zelda for intermediate and Elden Ring for advanced English. I´m actually a native spanish speaker and i really want to cotinue learning i think this is a good idea and i´m really excited about. Hope you can give us the link as soon as posible :D
fairydommother•
Stardew Valley is still pretty popular and would be good for something like this. Animal Crossing too. Anything with a lot of text and time to read it so you have time to break it down before moving on.
SiphonicPanda64•
The fact you’re pivoting into thinking about teaching through joy and story is already telling and breathing something rare and I would nurture that as something worth doing. You’ve got good instincts as a teacher going down that path. Having said that, I would say game choice is secondary to gripping commentary and audience engagement. As along as you can maintain that your game of choice matters less, focus on cultivating enjoyment and a love for learning. I’d also try and anchor as many of the drier rules you need to get out of the way like grammar in the content itself for better retention — that could literally be anything, like the main character or some plot point or maybe analogize a grammar rule to a gameplay mechanic, narrative point, or some of the seams holding together the game world (you can absolutely break the fourth wall in that sense). Just my 2c
Substantial-Kiwi3164•
Not just saying because the remaster recently came out, but the TES IV: Oblivion would be great. The game has tons of superb dialogue and it’s all subtitled. The stories are fun, engaging, individual, and there’s a very broad variety in the types of conversations and dialogue in the game.
wtnevi01•
Stardew valley, plenty of conversation and easy pace
Literallyheroinmoxie•
you definitely want to do games where team communication is important such as valorant overwatch marvel rivals etc
WhileAccomplished722•
Journey you can break down the gramer of silence
Kiki-Y•
More relaxed games are probably better, at least at the start. Super action-heavy games would be hard to do if you're not used to playing games and talking at the same time. It's definitely an acquired skill to be able to play games and talk at the same time. Try games like Stardew Valley, Cattails, Fields of Mistria, etc. Look at r/cozygames for suggestions!
nan00dle•
legend of zelda definitely, either botw or totk.